AI Insights · Timothy · April 2024
Top 5 Low Poly Games on iOS in Oceania - Q1 2024
In Q1 2024, [Roblox](https://app.sensortower.com/overview/431946152?country=US) led the pack in revenue and active users, while other top low poly games like [Eatventure](https://app.sensortower.com/overview/1600871388?country=US), [Idle Lumber Empire - Wood Game](https://app.sensortower.com/overview/1552153525?country=US), [Idle Office Tycoon-Money game](https://app.sensortower.com/overview/1617250285?country=US), and [Egg, Inc.](https://app.sensortower.com/overview/993492744?country=US) showed varied performance in downloads and user engagement.
In Q1 2024, the top 5 low poly games on the iOS platform in Oceania showcased diverse performance metrics in terms of revenue, downloads, and active users. Here’s a detailed look at their trends.
Roblox from Roblox Corporation experienced a steady revenue stream, peaking at around $568K in mid-March. Weekly downloads fluctuated, reaching a high of 29.9K in mid-January, while active users saw a slight decline from 1.01M to 922K early in the quarter but rebounded to 969K by the end of March.
Eatventure by Lessmore UG (haftungsbeschränkt) saw its highest revenue in early February at approximately $5.7K. Downloads were highest at the start of the quarter, with 8.2K in the first week of January, and active users remained relatively stable, peaking at 47.7K in the second week of January.
Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd had its best revenue week in late March with about $11K. Downloads peaked at 3.1K in early January, and active users showed a slight downward trend, starting at 5.4K and ending at 3.9K.
Idle Office Tycoon-Money game by Chengdu Warrior Tech Limited saw its highest revenue in early January at around $6.3K. Downloads were highest in the first week of January at 4.4K, with active users starting at 6.1K and decreasing to 1.7K by the end of the quarter.
Egg, Inc. from Auxbrain, Inc. maintained a consistent revenue stream, peaking at $6.2K in early January. Downloads fluctuated slightly, with a high of 1.8K in mid-January, while active users showed growth from 30K at the start of January to 37.1K by the end of March.
These insights are based on data from Sensor Tower, where more detailed analytics can be found.